showing 1 - 50 of 75 gameschevron_leftchevron_right

namepublisher(developer)year arrow_upwardtagsdescription
Dodgy Rocks Nivrig Games2020 commercial difficulty dodging download itch.io license-proprietary score secrets labelminimizeminimize
Vegetables Deluxe Double Sided Games2019 commercial download license-proprietary match3 score labelminimizeminimize
BOH EDITEL2009 amigaos4 arenashooter automap boxed cdrom commercial dark demo difficulty download drm fieldofvision indie itch.io langnorse license-proprietary lineofsight minimap onewaypassages ppc retro sdl serialkey traps undefinedelements variablevisuals vorbis walking BOH is a top-down shooter with retro graphics and sound, somewhat comparable to Alien Breed.

As a member of the Resistance it is the player's goal to repel an invasion of unknown beings. These beings, ranging from bugs to robots to zombies (and more), will spawn indefinitely until the player finds the "Evil Masters", which have to be defeated to complete the missions. To accomplish this task one can find better weapons, shield recharges, enemy detectors and pieces of equipment, such as automappers, light sources and a 360° visor, which, due to initially limited field of vision and illumination, are essential to navigate the labyrinths which missions take place in. Exploration, indeed, represents the game's core.

Missions are entirely stand-alone, so, except for secret missions not yet unlocked, the player is allowed to select any mission he/she would like to play from the main menu. Some missions are multi-phase, meaning that the player has to complete in strict sequence the phases they are subdivided into. Each mission has a difficulty rating - the higher the difficulty the more complex its labyrinth(s) will be.

A notable aspect of the game is the fact that the setting can be completely redefined by means of themes - at the time of writing, there are 6 themes that render sci-fi/alien, medieval, underground and pseudo-vectorial environments.
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Popeye 3 Alternative Software1995 3disk commercial joystick license-proprietary popeye labelminimizeminimize
Super Tennis Champs Audiogenic (Mental Software)1995 20thcentury 3ormoreplayers basic blitzbasic celebritytiein commercial earth joystick latemodernperiod license-proprietary mp-cooperative mp-teams mp-versus naturalistic present score serious tennis walking labelimageminimize
Lasermania Biuro Informatyczno-Wydawnicze1994 3.5disk commercial joystick leveleditor license-proprietary labelminimizeminimize
Miner / Koło Szczęścia Arrakis Software1994 20thcentury 2ndmillennium 3.5disk abstract abstract-location amiga2000 amiga500 blackbox commercial currency earth explosives grid grid-square instantdeath keyboard latemodernperiod license-proprietary logicpuzzle minesweeper naturalistic shopping uvl-confusable wordgame labelminimizeminimize
Sokoban Alderan1994 3.5disk amiga2000 amiga500 commercial grid grid-square joystick leveleditor license-proprietary soukoban labelminimizeminimize
Stable Masters 2 ESP Software1994 3.5disk amiga2000 amiga500 commercial horseracing keyboard license-proprietary mouse labelminimizeminimize
Statix Black Legend (7th Sign Production)1994 3.5disk abstract commercial fallingblocks gameplayinn grid grid-square impersonal joystick keyboard langinsignificant license-proprietary physics savepassword score shapematching uvl-confusable visualmatching labelminimizeminimize
Mickey's Memory Challenge Infogrames (Designer Software)1993 commercial disney license-proprietary memory mickeymouse mouse pairsgame labelimageminimize
Castle of Dr. Brain Sierra On-Line1992 clickadventure commercial interactivefiction license-proprietary scummvm Welcome to the Castle of Dr. Brain, where your mind is the key to every door.

Castle of Dr. Brain is a critically acclaimed, brain-bending game filled with off-beat humor and mind-boggling challenges.

Your problem-solving skills will be stretched to the limits as you try to think your way through a gauntlet of science stampers, mazes, logic problems, codes, and math games on your quest to become Dr. Brains assistant. If you succeed without blowing a mental fuse, you just might be as smart as you think you are.

"...comes to you with the highest recommendations." - Enchanted Realms

"...guaranteed to get any couch potato's gears turning." - Computer Gaming World

"...will keep your kids amused and encourage them to put mathematics and logic to good use." - PC Review

Castle of Dr. Brain features ** Nearly three dozen different types of problems and puzzles * Novice, medium and expert skill levels, which are changeable during play. * Unfinished games can be saved. * Mouse, keyboard, or joystick controls. No typing. * Gorgeous, full-color animation and stereo soundtrack. * 128-page book of logic puzzles for the truly insatiable.****
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[52]***Included free puzzle book.
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Dark Queen of Krynn SSI (MicroMagic)1992 3.5disk adnd commercial DnD dragonlance dragons dragons-western encounters-timed femaleantagonist goldboxengine grid grid-square group license-proprietary magic medieval mystics pascal uvl-tiein The third and final chapter in The Dragonlance Epic. labelimageminimize
Discovery: In The Steps Of Columbus Impressions (Golden Sector Design)1992 3.5disk ageofdiscovery commercial license-proprietary labelimageminimize
Jara-Tava: The Isle of Fire Satchel Software1992 commercial interactivefiction keyboard license-proprietary wordinput labelminimizeminimize
Leisure Genius Presents Computer Diplomacy Virgin (Leisure Genius)1992 2000s 21stcentury 3rdmillennium commercial europe governmentsimulation grid grid-irregular license-proprietary past uvl-confusable Suppose the 1st world war was not begun in 1914 but 1901 instead. This is the premise of this computerized board game. With war and diplomacy both offered to up to six players. It is also not inconceivable that there will be no war. Neither peace nor hostility is determined directly by the players. Rather, tenancy for peace nor hostility is the result of the actions each player takes that are then interpreted by the game's rules what the effect will be. The game is open-ended if hostility doesn't win out, But the designers apparently expect that war is inevitable; the rules certainly favor it. labelminimizeminimize
Playdays Friendly Learning1992 3.5disk commercial license-proprietary labelminimizeminimize
Rebellion Fun Factory (Synergy)1992 3.5disk amiga2000 amiga500 commercial ecomstation joystick license-proprietary lives score timelimit labelminimizeminimize
Soul Crystal Starbyte (Avantgardistic Arts)1992 amiga2000 amiga500 clickadventure commercial interactivefiction license-proprietary maleprotagonist labelminimizeminimize
Space Quest IV: Roger Wilco and the Time Rippers Sierra On-Line1992 3.5disk clickadventure commercial license-proprietary sci-engine scummvm spacequest spu-mt32 stormtroopereffect timetravel labelimageminimize
Utopia: The New Worlds Gremlin Graphics (Celestial Software)1992 3.5disk addons amiga2000 amiga500 commercial keyboard license-proprietary mouse labelminimizeminimize
Utopia: The Creation of a Nation Gremlin Graphics;Konami (Celestial Software)1991 ♫pachelbelcanond 3.5disk addons commercial license-proprietary mouse Directly from the game-box:

Can you create Utopia? Now's your chance to find out. Leading a colonising party to a barren planet you aim to create the perfect society, where everyone has a quality of life rating of 100%. Do you spend your money on weapons or social research? Build hospitals or tank factories? The myriad of decisions to be made are yours, and the fact that there are over ten different alien races all bursting for the opportunity to wipe out the colony should speed up the decision making process. An icon driven game with the main playing area presented in isometric 3-D, Utopia breaks new ground in computer entertainment.
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Alien Drug Lords: The Chyropian Connection Panther Games1991 3.5disk aliens clickadventure commercial joystick license-proprietary otherworld labelimageminimize
Another World  Delphine Software1991 1life 3.5disk 68k aimdirlimit alienplanet aliens amiga1000 anotherworld aspectratio-16-10 aspectratio-4-3 aspectratio-anamorphic cave chargingweapons cinematicplatformer commercial controllablehelplessness cpu-68000 deathtraps descriptivedeaths devsysamiga displacementfiction display-320x200 display-320x256 dodgechance elevators elevators-multifloor energyweapons escape flatshading fromanotherworld gamepad instantdeath jumping keyboard letterbox license-proprietary lifelikemotion lutris maleprotagonist multitools noaircontrol nohud prison rotoscoping savepassword scientistprotagonist screenshake serious sessilecreatures stepbasedcontrol stranded tentaclecreatures titularlocale walking There was only one chance out of one million that such an accident could happen. As for the consequences, nobody could have foreseen them. Certainly not Lester, who finds himself lost in an unknown and utterly hostile world. However, it is in this other world that he will rediscover the genuine meaning of freedom won by fighting, the feeling that each day is a new victory...***
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[97]***The game allowed switching between PAL and NTSC [i]and[/i] stretching the screen to fit independently. While this was intended to let the user display the image how they preferred on a 4:3 monitor or TV, it had the unintended effect of allowing square pixels and an undistorted image when viewed anamorphicly on a 16:10 monitor. The aspect ratios and letterboxing were intended, widescreen support was not, so the [gametag=widescreen]widescreen[/gametag] tag does not apply here.***
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[37]***The Japanese title of the game is アウターワールド, but I'm unaware which ports were released in Japan to apply this correctly.
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Battlestorm Titus1991 3.5disk commercial license-proprietary multidirshooter score scrollingshooter A top-down space shooter that was different from most others at the time in that it did not just scroll continuously in one direction, but could scroll at different speeds in all possible directions on the X and Y axis, on the player's whim.

The game takes place above the surface of a ruined, devastated planet: each level starts within a large area, in which your ship has free movement. Avoiding surface hazards, such as auto-aiming turrets, the goal is to destroy enemy spacecraft that hover around the large area in groups. Each wave of attacks is followed by a bomb-dropping mothership, which you must hurry up and destroy before it moves off the playfield, in order to proceed to the next wave; the last mothership gives way to the boss - a gigantic spacecraft that will chase you around the playfield. Beaten it? you are transported to a short section of standard shooter fare, where the screen auto-scrolls vertically, at the end of which you face a final monstrosity. This ends the level - on to the next one.

Absorbing enemy fire will deplete your power, while collecting power-ups and destroying turrets can bring it back up somewhat. At 0% power, the game is over - although you may get an option to continue, based on how far you got.***
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Fun School 4: for 7 to 11 year olds  Europress Software (ISC)1991 commercial keyboard license-proprietary labelminimizeminimize
Henrietta's Book of Spells Scetlander1991 commercial edu-spelling frog hangman keyboard license-proprietary skeletons wordgame labelimageminimize
Mickey's Runaway Zoo Walt Disney Computer Software (Westwood Associates)1991 commercial disney hiddenobject license-proprietary mickeymouse labelminimizeminimize
Snoball in Hell Atlantis Software (Mind's Eye)1991 3.5disk breakoutlike commercial hybridgame instantdeath joystick keyboard license-proprietary lives score labelimageminimize
Stable Masters ESP Software1991 3.5disk amiga2000 amiga500 commercial keyboard license-proprietary mouse labelminimizeminimize
Starbyte Super Soccer  Starbyte1991 commercial license-proprietary soccer sportsmanagement labelminimizeminimize
Winzer Starbyte1991 3.5disk bizsim commercial germany license-proprietary labelminimizeminimize
Flowers of Crystal Satchel Software (4Mation Educational Resources)1990 3.5disk clickadventure commercial display-320x200 inventory license-proprietary mouse labelminimizeminimize
Fun School 3 for the over 7s Database Educational Software1990 commercial edu-math edu-spelling license-proprietary math wordgame labelimageminimize
Hong Kong Phooey: No.1 Super Guy Hi-Tec Software (Twilight)1990 3.5disk anthroprotagonist canidaeprotagonist commercial directionalforce-movingsurface hannabarbera license-proprietary movingplatforms score labelimageminimize
Katie's Farm Lawrence Productions1990 3.5disk commercial farm license-proprietary mouse labelimageminimize
Land of the Unicorn Unicorn Software Company1990 3.5disk commercial currency keyboard keys license-proprietary mouse trolls unicorns labelminimizeminimize
Lettrix Software 20001990 3.5disk commercial mouse savepassword score timelimit visualmatching labelimageminimize
Mickey's 123's: The Big Surprise Party  Walt Disney Computer Software (Distinctive Software)1990 3.5disk color-4bit commercial disney keyboard mickeymouse mickeymouseuniverse labelimageminimize
P47 Thunderbolt  Firebird (Source)1990 3.5disk aerodyne aeroplane aircraft-p47-thunderbolt bossbattles commercial keyboard license-proprietary lives powerups propellerplane score scrollingshooter strikeaircraft worldwar worldwar2 labelimageminimize
Player Manager Anco1990 3.5disk amiga2000 amiga500 commercial joystick keyboard kickoff-series license-proprietary soccer sportsmanagement labelimageminimize
Pop-Up Infogrames1990 3.5disk commercial joystick keyboard license-proprietary media score Pop-Up is a basic action game in which the player takes control over a bouncing ball. The goal of each one-screen level (the background themes progress from the big bang all the way to the future) is simple: bouncing between platforms, collecting as many points as possible and above all the exit key which opens up the way to the next level. Of course there are various hazards to overcome, mostly in the form of special platforms like sticky or angled ones. There are also other tools to collect which can be used to make life easier at other places: water drops for extinguishing fires, a hammer for destroying walls and keys for opening up passages.***
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Space Rogue Origin Systems (Technology Works)1990 3.5disk beamweapons commercial energyweapons fasttravel joystick keyboard license-proprietary mouse outlaws raiders space spacecraft spaceflight stacsim stranded trading labelimageminimize
The Immortal  Electronic Arts;Starbyte;The Hit Squad (Sandcastle)1990 3.5disk amiga2000 amiga500 commercial gamepad hard joystick license-proprietary magic metagaming mysticprotagonist savepassword labelimageminimize
Circus Games Tynesoft1989 3.5disk circus commercial horses license-proprietary multisport riding tigers STEP RIGHT UP, see the main attraction. Tynesoft welcomes you to the greatest show on earth, Ringling Bros and Barnum & Bailey combine to bring you Circus Games, capturing the thrills and excitement of the Big Top. We challenge you to attempt the High Wire - do Flips, Cartwheels and Hand Stands then ride the Unicycle. Try your hand at Trick Horse Riding - Attempt the daring feats on horse back and warm to the applause of the crowd. For the real spirit of adventure Tiger Taming dares you to face the fierce Bengal Tigers. Make them stand on their podiums, walk through an obstacle course and jump through flaming hoops. Your skill and judgement are vital when it comes to tackling the Trapeze - you may discover that you're a real high flyer.***
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Crash Garrett  ERE Informatique (Metal Hurlant)1989 3.5disk commercial keyboard license-proprietary mouse usa visualnovel wordinput Crash Garrett is an adventure in the mold of the classic 1930s film serials: you take on the role of dashing Crash Garrett, a flying ace who makes a living by flying rich Hollywood types around on private flights across the west coast of the United States. As the game opens, Garrett is taking journalist Cynthia Sleeze to an exclusive interview with a high-powered psychoanalyst to the stars, as part of a red-hot story. He soon becomes entangled in the story himself, and must use his wits, cunning and fists to save the day.

While the game takes typed commands, the action is shown as a sort of animated comic book. There is a background image that sets the scene (it may be a mini-map, that shows Garrett's current location marked with a red X) and on top of this are comic book panel-like portraits of the characters currently in the scene, that move around the screen and speak in speech bubbles. Some versions of the game use synthesized speech, but only when Garrett addresses the player, for "What do you want to do now?"-type prompts.***
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Face Off  Anco (Screech Productions)1989 3.5disk commercial difficulty hockey icehockey joystick license-proprietary naturalistic uvl-confusable labelimageminimize
Granny's Garden 4Mation1989 commercial dragons license-proprietary rescue wordinput labelimageminimize
Gunship MicroProse1989 3.5disk aerodyne commercial helicopter helicopter-ah64-apache joystick keyboard license-proprietary mouse rotorcraft labelimageminimize
Indiana Jones and the Last Crusade: The Graphic Adventure Lucasfilm Games1989 1930s 3.5disk archeologistprotagonist cdrom cdtv city-venice-it clickadventure commercial controllablehelplessness europe indianajones interbellum interwarperiod keyboard license-proprietary lutris mouse movie scumm scummvm
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[33]***Europe, 1938. The Lost Ark was just a warm-up! Now Adolf Hitler is after the most powerful talisman of all - the Holy Grail. A few brave men stand in his way. Fortunately, one of them is Indiana Jones. And this time, he has his dad with him. The bad guys are in your face all the way - Nazis, mercenaries, traitors and spies. Not to mention everything the Luftwaffe can throw at you. Can you handle the heat? If you can, you just might earn a higher I.Q. (Indy Quotient) than the man with the whip and the hat.***Based on the 1989 LucasFilm Ltd movie.
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